In this article
Strongman looks like a sport you fall into by accident: someone films you carrying something heavy, a local competition is announced, and suddenly you have eight weeks and no idea what to do. That approach produces a lot of first competitions and very few second ones.
The first twelve weeks decide more than most beginners realise. Get them right and the events become a skill problem — learnable, repeatable, fun. Get them wrong and you spend the next year managing a lower back that never quite recovered.
What this programme covers:
- The three strength standards worth hitting before you touch an implement
- A complete twelve-week plan, four days a week, in three blocks
- Which events to learn first, and which ones to leave for year two
- What equipment to buy now, later, and never
- What actually happens at a first competition
Are you ready? Three numbers to check first
There is no rule that says you must lift a certain amount before entering strongman. There is, however, a very reliable relationship between general strength and how much you enjoy your first year. Below these numbers, events feel like survival. Above them, they feel like sport.
| Lift | Rough standard before events | Why it matters |
|---|---|---|
| Deadlift | 2× bodyweight | Every loading event, every carry and most presses start with picking something off the floor |
| Squat | 1.5× bodyweight | Yoke, sandbags and stones are all squat patterns under an awkward load |
| Overhead press | 0.75× bodyweight, strict | Overhead is the most commonly decisive discipline and the slowest to build |
If you are under these, the answer is not to avoid strongman — it is to spend this twelve-week block building the base while learning the movement patterns. That is exactly what the plan below does. If you are already above them, the same plan works; you simply progress faster and can add event days sooner.
The twelve-week plan
Four training days a week, in three four-week blocks. Percentages are of your current one-rep max. If you do not know your maxes, use a load you could do for two more reps than the set calls for and add weight weekly.
The plan assumes a standard gym. If you have no implements at all, the substitutions in our guide to strongman training in a normal gym slot straight into the event slots below.
Block 1, weeks 1–4: build the base
Day 1 — Deadlift
- Deadlift — 5 × 5 at 70–75%
- Romanian deadlift — 3 × 8
- Barbell row — 4 × 8
- Back extension — 3 × 12
- Double-overhand hold — 3 × 20 s
Day 2 — Overhead
- Strict press — 5 × 5 at 70%
- Push press — 3 × 5
- Incline dumbbell press — 3 × 10
- Face pull and lateral raise — 3 × 15 each
Day 3 — Carries and conditioning
- Heavy dumbbell or trap-bar carry — 5 × 30 m
- Sled push or sandbag carry — 5 rounds of 60 s
- Farmer-style hold to failure — 2 sets
Day 4 — Squat
- Squat — 5 × 5 at 70–75%
- Front squat or Zercher squat — 3 × 6
- Bulgarian split squat — 3 × 8 each leg
- Weighted plank — 4 sets
Block 2, weeks 5–8: add the events
Keep days 1, 2 and 4 as above, adding 2.5–5 kg per week to the main lifts. Replace day 3 with an event day:
- Log or axle clean and press — 6 × 2, technique first, weight second
- Farmer’s walk — 5 × 20 m, building weight
- Sandbag to shoulder — 5 × 3 each shoulder
- Yoke or heavy carry — 4 × 15 m
Event days are skill sessions. Short, precise, and stopped while you are still moving well. If your technique falls apart on the fourth set, the session ended at set three — you just did not notice.
Block 3, weeks 9–12: sharpen
Main lifts move to 3 × 3 at 82–87%. Event day gains a second, lighter session if you have access. In week 12, drop all volume by half and test: deadlift, press, and one event of your choice. Those numbers become the input for your next block.
If you miss a session, do not stack it onto the next day. Move the week forward and accept an eleven-week block. Consistency across the whole plan beats any single session you rescue.
Which events to learn first
Not all events reward a beginner’s time equally. Learn them in this order:
| Priority | Event | Why now — or why later |
|---|---|---|
| 1 | Farmer’s walk | Lowest skill floor, highest carryover, teaches bracing under load. Almost every show has one |
| 2 | Deadlift variation | You already train it — only the implement changes. Fast wins from technique alone |
| 3 | Log or axle press | High skill, but overhead decides so many shows that early practice pays for years |
| 4 | Sandbag to shoulder | Cheap to own, brutal conditioning, teaches the rounded-back position stones need |
| 5 | Yoke | Simple to understand, hard to control. Needs real equipment to learn safely |
| 6 | Atlas stones | The highest-skill event in the sport. Worth learning properly, not in a rush |
Equipment: now, later, never
Buy now. A sandbag — an empty bag plus filler costs less than a month of gym membership and removes an entire category of compromise. Chalk. A stiff belt. That is genuinely the list.
Buy later. Farmer’s handles and a loading pin, once you know you are staying in the sport. Both are cheap to fabricate locally and take up little space.
Never buy first. A yoke or a set of stones. They are expensive, enormous, and you will outgrow your first set of stones in a season. Travel to them until they are the limiting factor.
Your first competition
Enter one earlier than feels comfortable — around month four or five, not year two. A first competition is not a test of strength; it is a lesson in logistics, warm-ups, timing and nerves, and none of that is learnable in training.
What surprises beginners most:
- The day is long. Five events can stretch over eight hours. Bring food, chalk, sleeves, tape and something to sit on.
- The warm-up is guesswork. You will not know exactly when you are up. Warm up in waves rather than peaking once.
- Adrenaline changes everything. Openers that felt heavy in training move fast; the third attempt you planned may not exist. Set attempts you can hit tired.
- Everyone helps. Strongman fields are small and the person you compete against will load your bar and lend you a belt. Ask questions.
The mistakes that end beginner runs early
- Training events like conditioning. Repeating a heavy carry until you cannot stand teaches you to move badly. Events are practice; conditioning is a separate slot.
- Copying an elite programme. A competitor at the level of a national or world final can absorb volume that will bury a beginner — a decade of accumulated work capacity sits under it.
- Skipping overhead. Pulling is more fun and progresses faster. Overhead decides more shows.
- Never training grip strapless. If every set is strapped, competition day is the first honest test, and you will lose the event to your hands rather than your back.
- Adding bodyweight too fast. Weight helps in strongman, but gaining 15 kg in a season loads joints that have not adapted yet.
After the twelve weeks
Retest, then repeat the structure with heavier inputs. Beginners often improve for two or three of these blocks before anything more complicated is needed. Programme changes are not what drives progress in year one — consistency and a slowly rising bar are.
This article is part of the complete strongman training guide.
Want the twelve weeks written around your gym and your schedule?
Online coaching with Rauno Heinla starts with a questionnaire about your equipment, training history and goals. The plan that follows is built for what you actually have access to.
Strongman training carries real injury risk, especially with awkward loads. If you are returning from injury or have a medical condition, get clearance before starting.